Devlog - 3


Welcome to our third devlog! It's been a week since our last update. Today, we made progress on our tail mechanics and, with help, we were able to make it work. Now our character can hang from its tail.

To use this feature, simply move the cursor onto a block and press "s" to extend the tail. Pressing the spacebar will retract it. Additionally, you can use the "a" and "d" keys to move left and right and gain some impulse.

The tail was accomplished using a Line2D node to create the tail.

Stay tuned for our next devlog, we'll be back soon with more updates and new features to share. Thanks for reading!


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