Devlog - 4
Welcome back to our fourth devlog! We've been hard at work since our last update, and we're excited to share some exciting progress we've made on the game.
First off, we've completely revamped the look of both the pause menu and the main menu. We wanted to give players a visually appealing and intuitive experience when navigating through these menus. We restore the 'idle' and 'run' animations for our main character, however, we've encountered some bugs that are affecting the smoothness of these animations but we hope to fix this bug in the next patch notes.
In addition to the menu enhancements, we've implemented a smooth camera tracking and tilemaps to kickstart the level design process.
But that's not all, We've also introduced a settings menu where players can customize their audio, video, and gameplay preferences. This menu allows you to fine-tune your gaming experience according to your preferences. Whether you want to adjust the display mode, fps, brightness, volume, music, sfx or mouse sensitivity, the settings menu has got you covered.
Stay tuned for our next devlog, where we'll share more updates on our progress and showcase new features. Thanks for reading!
Files
Get Banana Bounce
Banana Bounce
Platform game with different levels
Status | Released |
Author | pasteldechoclo |
Genre | Platformer, Adventure |
Tags | 2D, Indie, Pixel Art, Singleplayer |
More posts
- Final DemoJul 21, 2023
- Devlog - 8Jul 10, 2023
- Devlog - 7Jun 19, 2023
- Devlog - 6May 29, 2023
- Devlog - 5May 14, 2023
- Devlog - 3Apr 24, 2023
- Devlog - 2Apr 17, 2023
- Devlog - 1Apr 01, 2023
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